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Monday 4 June 2012

Motion tween in Flash

 Motion Tween first file

Steps to follow:
  • Open a new flash file (Ctrl+N).
    New Document window will appear
    Select General panel and choose Type: Flash Document . Press OK.
  • If your timeline window is not open, press (Ctrl+Alt+T).
  • Now you can see a single Layer called "Layer1" in your timeline Window.

  • Select the first frame. Import your image onto stage, upon which you would want to implement motion tween.
    File>Import>Import to Stage, or just press (Ctrl+R).
    Or you can even draw your own object, you can either choose Rectangular tool or Oval tool from the tool box and draw your desired shape.
  • Now select your object on the stage and press F8 to convert this image to a Symbol. Convert to Symbol window will pop-up.
    Name your Symbol what ever you like.
    Select Graphic behavior and press OK.

    Note: You can create motion tween only on symbols. So any object upon which you would want to implement motion tween, First convert the object to a Symbol.

  • Right now your Symbol is in frame1 of Layer1. Select frame 20 and press F6 to insert a new keyframe.
  • Still keeping playhead on frame 20, move your Symbol to any other position other than the present one.
  • Select any frame between, 2 to 19 and select Motion from the tween pop-up menu in the Property inspector. Now your Layer will look something like the one shown below.

  • Now press (Ctrl+Enter) to view your motion tween.

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